Prototype/LDD

I'm going to use the Level Design Document I used for my final Game Design Document

Level Design Document

Next time I'll showcase the complete animations and all the characters I hope to feature in my game.

Comments

  1. Hi Kris,
    I really like your level design document. It looks like you are making great progress. The game's setting is a great idea, in my opinion. The medieval fantasy world will allow you to be a lot more creative with the game. I also like that the player has the option to sneak past enemies in the village, it will make the gameplay feel more dynamic. The map looks well planned out, which is good to see because a bad map layout can easily make a game feel boring.
    I was wondering will the game include any side quests? I think it would be a good idea to add a side quest where the player is rewarded with more hp or a better weapon. Anyway, keep up with the good work I'm looking forward to seeing how the final game turns out.

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  2. Hi Kris,
    Your level design document looks good and you seem to know what you want for your final game. The art design of the game sounds really interesting and I like that Bloodborne is an inspiration for your game which will give it a dark gothic style to it. I like how you told what the player can do in areas like sneak past guards through the houses and taking over the enemy tower. Your game seems like it can be played in different ways which will give players different experiences through different playthroughs. Enjoyed reading your blog and look forward to seeing your final game. Good luck.

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